SCRIPTING API / Save games / SaveWriter
SaveWriter
A versioned key/value record a script writes its save data into.
Kindclass
NamespaceKroys.EngineScripting
Members12
Source
SaveGame.csDECLARATION
Declaration
Namespace Kroys.EngineScripting.
Declaration
public sealed class SaveWriter
REFERENCE
Members
Methods
#public void Set(string key, bool value)Stores a value under
key (replacing an earlier one).#public void Set(string key, int value)Stores a value under
key (replacing an earlier one).#public void Set(string key, long value)Stores a value under
key (replacing an earlier one).#public void Set(string key, float value)Stores a value under
key (replacing an earlier one).#public void Set(string key, double value)Stores a value under
key (replacing an earlier one).#public void Set(string key, string value)Stores a value under
key (replacing an earlier one).#public void Set(string key, Vector2 value)Stores a value under
key (replacing an earlier one).#public void Set(string key, Vector3 value)Stores a value under
key (replacing an earlier one).#public void Set(string key, Vector4 value)Stores a value under
key (replacing an earlier one).#public void Set(string key, Quaternion value)Stores a value under
key (replacing an earlier one).#public void Set(string key, Guid value)Stores a value under
key (replacing an earlier one).#public void Set(string key, byte[] value)Stores a value under
key (replacing an earlier one).Signatures
public void Set(string key, bool value) public void Set(string key, int value) public void Set(string key, long value) public void Set(string key, float value) public void Set(string key, double value) public void Set(string key, string value) public void Set(string key, Vector2 value) public void Set(string key, Vector3 value) public void Set(string key, Vector4 value) public void Set(string key, Quaternion value) public void Set(string key, Guid value) public void Set(string key, byte[] value)
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