SCRIPTING API / Other / ISaveable
ISaveable
Implemented by an EntityScript that keeps state outside its serialized fields (private caches, collections, timers). Serialized fields are saved without it.
Kindinterface
NamespaceKroys.EngineScripting
Members0
Source
SaveGame.csDECLARATION
Declaration
Namespace Kroys.EngineScripting.
Declaration
public interface ISaveable
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