KROYSDOCS
HomeWhat's newv0.1.0
SCRIPTING API / Enums / NetworkConnectionState

NetworkConnectionState

Where a shipped game's connection to a server stands (Network.Connect).

Kindenum
NamespaceKroys.EngineScripting
Members5
SourceNetwork.cs
DECLARATION

Declaration

Namespace Kroys.EngineScripting.

Declaration
public enum NetworkConnectionState : uint
REFERENCE

Values

Values
#Idle = 0
value
#Connecting = 1
value
#Connected = 2
value
#Failed = 3
value
#Lost = 4
value
Signatures
Idle = 0
Connecting = 1
Connected = 2
Failed = 3
Lost = 4

KroysEngine 0.1.0 documentation, built from the engine repository by Tools/BuildDocsSite.py.