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SCRIPTING API / Enums / ClothPinMode

ClothPinMode

How cloth vertices are pinned to the mesh.

Kindenum
NamespaceKroys.EngineScripting
Members4
SourceComponentType.cs
DECLARATION

Declaration

Namespace Kroys.EngineScripting.

Declaration
public enum ClothPinMode : uint
REFERENCE

Values

Values
#TopEdge = 0
value
#VertexColorRed = 1
value
#BoneWeights = 2
value
#Painted = 3
value
Signatures
TopEdge = 0
VertexColorRed = 1
BoneWeights = 2
Painted = 3

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